From 9ffb563353a4d9b9b095b9a26c99f0dc484de7ac Mon Sep 17 00:00:00 2001 From: Jay <96156114+jaydev00a@users.noreply.github.com> Date: Thu, 27 Mar 2025 13:57:35 +0900 Subject: [PATCH] =?UTF-8?q?DO-70=20[Feat]=20=EC=8B=B1=EA=B8=80=ED=94=8C?= =?UTF-8?q?=EB=A0=88=EC=9D=B4=20=EB=B3=80=ED=99=98=20=EC=8B=9C=20=EC=8B=B1?= =?UTF-8?q?=EA=B8=80=ED=94=8C=EB=A0=88=EC=9D=B4=EB=A1=9C=20=EA=B2=8C?= =?UTF-8?q?=EC=9E=84=20=ED=83=80=EC=9E=85=20=EB=B3=80=ED=99=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Script/Game/GameLogic.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Assets/Script/Game/GameLogic.cs b/Assets/Script/Game/GameLogic.cs index 5ce6e83..55e2602 100644 --- a/Assets/Script/Game/GameLogic.cs +++ b/Assets/Script/Game/GameLogic.cs @@ -522,6 +522,7 @@ public class GameLogic : MonoBehaviour // 기존 멀티플레이 상태 초기화 _multiplayManager = null; _roomId = null; + gameType = Enums.GameType.SinglePlay; // 싱글 플레이 상태로 변경 firstPlayerState = new PlayerState(true);