Init Save 작성
기보데이터 작성을 위한 Init,RecordStonePlaced,Save작성
This commit is contained in:
parent
3e44296ad1
commit
a351659dd4
8
Assets/Script/Replay.meta
Normal file
8
Assets/Script/Replay.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a46bc039af706e244a6bfddb9eafbad1
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
89
Assets/Script/Replay/ReplayManager.cs
Normal file
89
Assets/Script/Replay/ReplayManager.cs
Normal file
@ -0,0 +1,89 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
|
||||||
|
//TODO: 테스트용, 게임로직과 머지시 삭제
|
||||||
|
public enum PlayerType{None, PlayerA, PlayerB}
|
||||||
|
public enum StoneType{None, White, Black}
|
||||||
|
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class ReplayRecord
|
||||||
|
{
|
||||||
|
public string gameDate;
|
||||||
|
public string playerA;
|
||||||
|
public string playerB;
|
||||||
|
public List<Move> moves = new List<Move>();
|
||||||
|
public string winnerPlayerType;
|
||||||
|
}
|
||||||
|
[Serializable]
|
||||||
|
public class Move
|
||||||
|
{
|
||||||
|
public string stoneType;
|
||||||
|
public int columnIndex;
|
||||||
|
public int rowIndex;
|
||||||
|
|
||||||
|
public Move(string stoneType, int columnIndex,int rowIndex)
|
||||||
|
{
|
||||||
|
this.stoneType = stoneType;
|
||||||
|
this.columnIndex = columnIndex;
|
||||||
|
this.rowIndex = rowIndex;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class ReplayManager : Singleton<ReplayManager>
|
||||||
|
{
|
||||||
|
private ReplayRecord recordingReplayData;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
///<summary>
|
||||||
|
/// 게임 시작에 호출해서 기보 데이터 초기화
|
||||||
|
/// </summary>
|
||||||
|
public void InitReplayData(string playerANickname, string playerBNickname)
|
||||||
|
{
|
||||||
|
recordingReplayData = new ReplayRecord();
|
||||||
|
recordingReplayData.playerA = playerANickname;
|
||||||
|
recordingReplayData.playerB = playerBNickname;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void RecordStonePlaced(StoneType stoneType,int row, int col)
|
||||||
|
{
|
||||||
|
string stoneColor = stoneType == StoneType.Black ? "Black" : "White";
|
||||||
|
recordingReplayData.moves.Add(new Move(stoneColor, row, col));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 게임 종료 후 호출하여 리플레이 데이터를 저장합니다.
|
||||||
|
///<param name="winnerPlayerType">게임에서 승리한 플레이어를 플레이어 타입으로 알려주세요</param>
|
||||||
|
/// </summary>
|
||||||
|
public void SaveReplayData(PlayerType winnerPlayerType)
|
||||||
|
{
|
||||||
|
string winnerPlayer = winnerPlayerType==PlayerType.PlayerA ? "PlayerA" : "PlayerB";
|
||||||
|
|
||||||
|
string time = DateTime.Now.ToString(("yyyy-MM-dd HH:mm:ss"));
|
||||||
|
recordingReplayData.gameDate = time;
|
||||||
|
recordingReplayData.winnerPlayerType = winnerPlayer;
|
||||||
|
|
||||||
|
string json = JsonUtility.ToJson(recordingReplayData, true);
|
||||||
|
|
||||||
|
|
||||||
|
//TODO: 최신 10개로 유지하도록 수정
|
||||||
|
string path = Path.Combine(Application.persistentDataPath, "game_record.json");
|
||||||
|
File.WriteAllText(path, json);
|
||||||
|
|
||||||
|
Debug.Log("기보 저장 완료: " + path);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
protected override void OnSceneLoaded(Scene scene, LoadSceneMode mode)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Script/Replay/ReplayManager.cs.meta
Normal file
11
Assets/Script/Replay/ReplayManager.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b218eb93d916d6e4984534bd7c6b6f4c
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
x
Reference in New Issue
Block a user