diff --git a/Assets/Script/Main/MainPanelController.cs b/Assets/Script/Main/MainPanelController.cs index 75bde69..c352ce7 100644 --- a/Assets/Script/Main/MainPanelController.cs +++ b/Assets/Script/Main/MainPanelController.cs @@ -86,6 +86,7 @@ public class MainPanelController : MonoBehaviour GameManager.Instance.panelManager.RemoveCoinsPanelUI((() => { GameManager.Instance.ChangeToGameScene(Enums.GameType.SinglePlay); + //Todo: 게임 타입에 따라 다른 Scene 호출 })); } diff --git a/Assets/Script/UI/PanelController/PanelManager.cs b/Assets/Script/UI/PanelController/PanelManager.cs index c037178..4fbb9c1 100644 --- a/Assets/Script/UI/PanelController/PanelManager.cs +++ b/Assets/Script/UI/PanelController/PanelManager.cs @@ -208,10 +208,11 @@ public class PanelManager : MonoBehaviour { NetworkManager.Instance.DeductCoins((i) => { + //Todo: 감소된 코인 값으로 확장할 기능 추가 - }, (s) => + }, (failMessage) => { - + Debug.Log(failMessage); }); _coinsPanel.RemoveCoins((() =>