From a81305e261232e032db75470b0527e086f85cc38 Mon Sep 17 00:00:00 2001 From: HaeinLEE Date: Mon, 24 Mar 2025 09:47:46 +0900 Subject: [PATCH] =?UTF-8?q?[Fix]=20=EA=B8=B0=EB=B3=B4=EB=8D=B0=EC=9D=B4?= =?UTF-8?q?=ED=84=B0=20=EC=A0=80=EC=9E=A5=20=EC=98=A4=EB=A5=98=20=EC=88=98?= =?UTF-8?q?=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit PlayerB 프로필 인덱스가 저장되어야 하는데 닉네임이 중복 저장되던 버그 수정 --- Assets/Script/Replay/ReplayManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Script/Replay/ReplayManager.cs b/Assets/Script/Replay/ReplayManager.cs index f44a573..e7025c8 100644 --- a/Assets/Script/Replay/ReplayManager.cs +++ b/Assets/Script/Replay/ReplayManager.cs @@ -100,7 +100,7 @@ public class ReplayManager : Singleton _recordingReplayData = new ReplayRecord(); _recordingReplayData.playerA = playerANickname; _recordingReplayData.playerB = playerBNickname; - _recordingReplayData.playerAPofileImageIndex = playerBNickname.ToString(); + _recordingReplayData.playerAPofileImageIndex = playerAProfileIndex.ToString(); _recordingReplayData.playerBPofileImageIndex = playerAProfileIndex.ToString(); }