diff --git a/Assets/Script/Main/ScoreCellController.cs b/Assets/Script/Main/ScoreCellController.cs
index cfd48c5..d6190f3 100644
--- a/Assets/Script/Main/ScoreCellController.cs
+++ b/Assets/Script/Main/ScoreCellController.cs
@@ -23,9 +23,9 @@ public class ScoreCellController : MonoBehaviour
         winText.text = item.win.ToString();
         loseText.text = item.lose.ToString();
       
-        if (profileImage != null && item.profileImageIndex != null)
+        if (profileImage != null && item.imageIndex != null)
         {
-            profileImage.sprite = profileSprites[item.profileImageIndex];  // 프로필 이미지 (Sprite 할당)
+            profileImage.sprite = profileSprites[item.imageIndex];  // 프로필 이미지 (Sprite 할당)
         }
     }
 }
\ No newline at end of file
diff --git a/Assets/Script/Main/ScoreListWrapper.cs b/Assets/Script/Main/ScoreListWrapper.cs
index c8b8a1a..3afdf93 100644
--- a/Assets/Script/Main/ScoreListWrapper.cs
+++ b/Assets/Script/Main/ScoreListWrapper.cs
@@ -2,9 +2,10 @@ using System;
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
+using UnityEngine.Serialization;
 
 [Serializable]
 public class ScoreListWrapper
 {
-    public List<ScoreInfo> scoreInfos;  // 여러 개의 ScoreInfo를 담을 리스트
+    public List<ScoreInfo> leaderboardDatas;  // 여러 개의 ScoreInfo를 담을 리스트
 }
\ No newline at end of file
diff --git a/Assets/Script/Main/SigninPanelController.cs b/Assets/Script/Main/SigninPanelController.cs
index ddd1216..d42bcd8 100644
--- a/Assets/Script/Main/SigninPanelController.cs
+++ b/Assets/Script/Main/SigninPanelController.cs
@@ -29,7 +29,7 @@ public struct ScoreInfo
     public int win;
     public int lose;
     public int totalGames;
-    public int profileImageIndex;
+    public int imageIndex;
 }
 
 [Serializable]
diff --git a/Assets/Script/UI/PanelController/LeaderBoardController.cs b/Assets/Script/UI/PanelController/LeaderBoardController.cs
index 5ee8ec6..808ddda 100644
--- a/Assets/Script/UI/PanelController/LeaderBoardController.cs
+++ b/Assets/Script/UI/PanelController/LeaderBoardController.cs
@@ -31,7 +31,7 @@ public class LeaderBoardController : MonoBehaviour
 
     private IEnumerator GetLeaderboardData()
     {
-        string url = Constants.ServerURL + "/leaderboard";  // 서버의 리더보드 데이터 URL
+        string url = Constants.ServerURL + "/leaderboard/";  // 서버의 리더보드 데이터 URL
 
         UnityWebRequest www = UnityWebRequest.Get(url);  // GET 요청으로 데이터 받기
         yield return www.SendWebRequest();  // 요청 전송 대기
@@ -48,7 +48,7 @@ public class LeaderBoardController : MonoBehaviour
 
             // JSON을 ScoreInfo 리스트로 파싱
             ScoreListWrapper wrapper = JsonUtility.FromJson<ScoreListWrapper>(jsonResponse);
-            List<ScoreInfo> leaderboardItems = wrapper.scoreInfos;
+            List<ScoreInfo> leaderboardItems = wrapper.leaderboardDatas;
 
             // Show 메서드를 통해 데이터를 표시
             Show(leaderboardItems);
@@ -106,7 +106,7 @@ public class LeaderBoardController : MonoBehaviour
         if (!string.IsNullOrEmpty(savedData))
         {
             // 저장된 JSON 데이터를 파싱하여 리더보드 리스트로 변환
-            leaderboard = JsonUtility.FromJson<ScoreListWrapper>(savedData).scoreInfos;
+            leaderboard = JsonUtility.FromJson<ScoreListWrapper>(savedData).leaderboardDatas;
         }
 
         return leaderboard;