diff --git a/Assets/Resources/Prefabs/[Canvas] Game UI.prefab b/Assets/Resources/Prefabs/[Canvas] Game UI.prefab index e09470f..73be32a 100644 --- a/Assets/Resources/Prefabs/[Canvas] Game UI.prefab +++ b/Assets/Resources/Prefabs/[Canvas] Game UI.prefab @@ -433,7 +433,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 350} + m_SizeDelta: {x: 0, y: 570} m_Pivot: {x: 0.5, y: 1} --- !u!222 &3625391796739244380 CanvasRenderer: @@ -585,7 +585,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 600} + m_SizeDelta: {x: 0, y: 900} m_Pivot: {x: 0.5, y: 0} --- !u!222 &870318249725167959 CanvasRenderer: @@ -746,7 +746,7 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: - - m_Target: {fileID: 0} + - m_Target: {fileID: 3933575647777291622} m_TargetAssemblyTypeName: GameUIController, Assembly-CSharp m_MethodName: OnClickRetryButton m_Mode: 1 @@ -1223,7 +1223,7 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: - - m_Target: {fileID: 0} + - m_Target: {fileID: 3933575647777291622} m_TargetAssemblyTypeName: GameUIController, Assembly-CSharp m_MethodName: OnClickConfirmButton m_Mode: 1