diff --git a/Assets/Script/Game/GameLogic.cs b/Assets/Script/Game/GameLogic.cs index 0f97d4d..ab4a325 100644 --- a/Assets/Script/Game/GameLogic.cs +++ b/Assets/Script/Game/GameLogic.cs @@ -58,6 +58,8 @@ public class GameLogic : MonoBehaviour _stoneController.SetStoneState(Enums.StoneState.LastPositioned, row, col); _board[row, col] = Enums.PlayerType.PlayerA; LastNSelectedSetting(row, col); + + SetState(Enums.PlayerType.PlayerB); } if (playerType == Enums.PlayerType.PlayerB) { @@ -66,6 +68,7 @@ public class GameLogic : MonoBehaviour _board[row, col] = Enums.PlayerType.PlayerB; LastNSelectedSetting(row, col); + SetState(Enums.PlayerType.PlayerA); } } }