DO-38 [MERGE] 충돌 해결
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m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 21300000, guid: c06da2c324d0fee43b8b1998cf9fcd09, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
|
||||||
m_Type: 1
|
m_Type: 0
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||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
m_FillMethod: 4
|
m_FillMethod: 4
|
||||||
@ -467,9 +588,9 @@ MonoBehaviour:
|
|||||||
m_OnClick:
|
m_OnClick:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls:
|
m_Calls:
|
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- m_Target: {fileID: 619118269883992892}
|
- m_Target: {fileID: 7980988615992817018}
|
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m_TargetAssemblyTypeName: GiboItemController, Assembly-CSharp
|
m_TargetAssemblyTypeName: ReplayCell, Assembly-CSharp
|
||||||
m_MethodName: OnClickGiboItem
|
m_MethodName: OnClickReplayButton
|
||||||
m_Mode: 1
|
m_Mode: 1
|
||||||
m_Arguments:
|
m_Arguments:
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m_ObjectArgument: {fileID: 0}
|
m_ObjectArgument: {fileID: 0}
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@ -479,7 +600,7 @@ MonoBehaviour:
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m_StringArgument:
|
m_StringArgument:
|
||||||
m_BoolArgument: 0
|
m_BoolArgument: 0
|
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m_CallState: 2
|
m_CallState: 2
|
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--- !u!114 &619118269883992892
|
--- !u!114 &7980988615992817018
|
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
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@ -488,9 +609,10 @@ MonoBehaviour:
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m_GameObject: {fileID: 7605012172595602668}
|
m_GameObject: {fileID: 7605012172595602668}
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m_Enabled: 1
|
m_Enabled: 1
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m_EditorHideFlags: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 446a80ba82242004eb31339c44f8ac3b, type: 3}
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m_Script: {fileID: 11500000, guid: caf41582c1233374abe9b362322de638, type: 3}
|
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m_Name:
|
m_Name:
|
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
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profileSprites:
|
winImage: {fileID: 5279064539717668063}
|
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- {fileID: 21300000, guid: edeacd6d8f6ab0d42bbdf4ada3c61a27, type: 3}
|
loseImage: {fileID: 7205159236927224312}
|
||||||
- {fileID: 21300000, guid: 2f801858eeb5f4540a432b60aca3d57a, type: 3}
|
playerNicknameText: {fileID: 1459786160726782322}
|
||||||
|
recordDateText: {fileID: 857776554898951878}
|
@ -601,7 +601,7 @@ GameObject:
|
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- component: {fileID: 7107302514257622686}
|
- component: {fileID: 7107302514257622686}
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- component: {fileID: 5230863580921726021}
|
- component: {fileID: 5230863580921726021}
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m_Layer: 5
|
m_Layer: 5
|
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m_Name: ReplayCell
|
m_Name: ReplayCellLIN
|
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m_TagString: Untagged
|
m_TagString: Untagged
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m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
@ -302,7 +302,7 @@ GameObject:
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- component: {fileID: 5559365133802195336}
|
- component: {fileID: 5559365133802195336}
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- component: {fileID: 5893210151593350084}
|
- component: {fileID: 5893210151593350084}
|
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m_Layer: 5
|
m_Layer: 5
|
||||||
m_Name: ReplayPanel
|
m_Name: ReplayPanelLIN
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
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m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
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m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
@ -150,6 +150,10 @@ PrefabInstance:
|
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
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value: OnclickRecordButton
|
value: OnclickRecordButton
|
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objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
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|
- target: {fileID: 1316706425349991338, guid: 6f42a47846f21b044b1cda32a9516609, type: 3}
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|
propertyPath: replayPanel
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|
value:
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|
objectReference: {fileID: 3090474328172188941, guid: c63914e01332f8d479ada92325335e41, type: 3}
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- target: {fileID: 4282069284025755619, guid: 6f42a47846f21b044b1cda32a9516609, type: 3}
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- target: {fileID: 4282069284025755619, guid: 6f42a47846f21b044b1cda32a9516609, type: 3}
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propertyPath: m_SizeDelta.x
|
propertyPath: m_SizeDelta.x
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value: 0
|
value: 0
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@ -622,6 +626,51 @@ Transform:
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m_Children: []
|
m_Children: []
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m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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|
--- !u!1 &1464921194
|
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|
GameObject:
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|
m_ObjectHideFlags: 0
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|
m_CorrespondingSourceObject: {fileID: 0}
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|
m_PrefabInstance: {fileID: 0}
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|
m_PrefabAsset: {fileID: 0}
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|
serializedVersion: 6
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|
m_Component:
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|
- component: {fileID: 1464921196}
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|
- component: {fileID: 1464921195}
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|
m_Layer: 0
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|
m_Name: StoneController
|
||||||
|
m_TagString: Untagged
|
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|
m_Icon: {fileID: 0}
|
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|
m_NavMeshLayer: 0
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|
m_StaticEditorFlags: 0
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|
m_IsActive: 1
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|
--- !u!114 &1464921195
|
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|
MonoBehaviour:
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|
m_ObjectHideFlags: 0
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|
m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1464921194}
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|
m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 8f82a74d5e1f8de44af5f574b2934a95, type: 3}
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|
m_Name:
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|
m_EditorClassIdentifier:
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|
stones: []
|
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|
--- !u!4 &1464921196
|
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|
Transform:
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|
m_ObjectHideFlags: 0
|
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|
m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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|
m_PrefabAsset: {fileID: 0}
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|
m_GameObject: {fileID: 1464921194}
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|
serializedVersion: 2
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|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
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|
m_LocalPosition: {x: 540, y: 960, z: 0}
|
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|
m_LocalScale: {x: 1, y: 1, z: 1}
|
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|
m_ConstrainProportionsScale: 0
|
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|
m_Children: []
|
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|
m_Father: {fileID: 0}
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|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1660057539 &9223372036854775807
|
--- !u!1660057539 &9223372036854775807
|
||||||
SceneRoots:
|
SceneRoots:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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@ -630,3 +679,4 @@ SceneRoots:
|
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- {fileID: 1017982171}
|
- {fileID: 1017982171}
|
||||||
- {fileID: 759297939}
|
- {fileID: 759297939}
|
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- {fileID: 1231053601}
|
- {fileID: 1231053601}
|
||||||
|
- {fileID: 1464921196}
|
||||||
|
@ -33,6 +33,7 @@ public class GameManagerTestLIN : Singleton<GameManagerTestLIN>
|
|||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
Debug.Log(UserManager.Instance.Nickname);
|
||||||
//TODO: 기보 타입으로 들어왔을 때 데이터 로드 테스트 수정할것
|
//TODO: 기보 타입으로 들어왔을 때 데이터 로드 테스트 수정할것
|
||||||
ReplayManager.Instance.InitReplayBoard(ReplayManager.Instance.LoadReplayDatas()[9]);
|
ReplayManager.Instance.InitReplayBoard(ReplayManager.Instance.LoadReplayDatas()[9]);
|
||||||
|
|
||||||
|
@ -252,7 +252,7 @@ public class GameManager : Singleton<GameManager>
|
|||||||
if (_canvas != null)
|
if (_canvas != null)
|
||||||
{
|
{
|
||||||
var settingsPanelObject = Instantiate(giboPanel, _canvas.transform);
|
var settingsPanelObject = Instantiate(giboPanel, _canvas.transform);
|
||||||
settingsPanelObject.GetComponent<GiboPanelController>().Show(giboItems);
|
settingsPanelObject.GetComponent<ReplayPanelController>().Show();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,5 +1,6 @@
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
@ -45,7 +46,32 @@ public class ReplayCell : MonoBehaviour
|
|||||||
|
|
||||||
public void SetRecordDate(string date)
|
public void SetRecordDate(string date)
|
||||||
{
|
{
|
||||||
recordDateText.text = date;
|
if (string.IsNullOrEmpty(date))
|
||||||
|
{
|
||||||
|
// 입력이 비어있거나 null인 경우 예외 처리
|
||||||
|
recordDateText.text = "Invalid Date Format";
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
string[] dateSplit = date.Split(' ');
|
||||||
|
if (dateSplit.Length == 2)
|
||||||
|
{
|
||||||
|
StringBuilder text = new StringBuilder();
|
||||||
|
|
||||||
|
// 첫 번째 부분 (날짜) - "-"을 "."으로 교체
|
||||||
|
text.Append(dateSplit[0].Replace("-", "."));
|
||||||
|
text.Append("\n");
|
||||||
|
|
||||||
|
// 두 번째 부분 (시간) - "_"을 ":"으로 교체
|
||||||
|
text.Append(dateSplit[1].Replace("_", ":"));
|
||||||
|
|
||||||
|
recordDateText.text = text.ToString();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// 잘못된 포맷 처리
|
||||||
|
recordDateText.text = "Invalid Date Format";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetReplayRecord(ReplayRecord record)
|
public void SetReplayRecord(ReplayRecord record)
|
||||||
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: da5600fa3dce9594587497bca64f7394
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,17 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class GiboPanelController : ScrollPanelController
|
|
||||||
{
|
|
||||||
public virtual void Show(List<GiboItem> items)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < items.Count && i <= MAX_COUNT; i++)
|
|
||||||
{
|
|
||||||
var scrollItem= Instantiate(scrollItemPrefab, content.transform);
|
|
||||||
scrollItem.GetComponent<GiboItemController>().Init(items[i]);
|
|
||||||
|
|
||||||
}
|
|
||||||
base.Show();
|
|
||||||
}
|
|
||||||
}
|
|
@ -24,6 +24,11 @@ public class PanelController : MonoBehaviour
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public void Show()
|
public void Show()
|
||||||
{
|
{
|
||||||
|
if (backGroundCanvasGroup == null)
|
||||||
|
{
|
||||||
|
backGroundCanvasGroup = GetComponent<CanvasGroup>();
|
||||||
|
}
|
||||||
|
|
||||||
backGroundCanvasGroup.alpha = 0;
|
backGroundCanvasGroup.alpha = 0;
|
||||||
panelRectTransform.localScale = Vector3.zero;
|
panelRectTransform.localScale = Vector3.zero;
|
||||||
|
|
||||||
|
@ -1,36 +1,22 @@
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Serialization;
|
|
||||||
|
|
||||||
public class ReplayPanelController : MonoBehaviour
|
public class ReplayPanelController : ScrollPanelController
|
||||||
{
|
{
|
||||||
[SerializeField] private RectTransform panelRectTransform;
|
|
||||||
[SerializeField] private GameObject replayCellPrefab;
|
|
||||||
[SerializeField] private Transform contentTransform;
|
|
||||||
|
|
||||||
private CanvasGroup _backgroundCanvasGroup;
|
|
||||||
|
|
||||||
public delegate void PanelControllerHideDelegate();
|
|
||||||
|
|
||||||
private string _myNickname;
|
private string _myNickname;
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
_backgroundCanvasGroup = GetComponent<CanvasGroup>();
|
//TODO: 로그인 기능 연동 후 닉네임 바꾸기
|
||||||
|
_myNickname = "PlayerA";
|
||||||
//TODO:Test용 닉네임 나중에 삭제하고 PlayerInfo에서 가져올 것
|
|
||||||
_myNickname = "Gildong";
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
List<ReplayRecord> records = new List<ReplayRecord>();
|
List<ReplayRecord> records = new List<ReplayRecord>();
|
||||||
|
|
||||||
// ReplayManager에서 가져온 기보 데이터들을 패널 셀에 초기화
|
// ReplayManager에서 가져온 기보 데이터들을 패널 셀에 초기화
|
||||||
records = ReplayManager.Instance.LoadReplayDatas();
|
records = ReplayManager.Instance.LoadReplayDatas();
|
||||||
foreach (var replayRecord in records)
|
foreach (var replayRecord in records)
|
||||||
{
|
{
|
||||||
var replayCellButtonObject = Instantiate(replayCellPrefab, contentTransform);
|
var replayCellButtonObject = Instantiate(scrollItemPrefab, content.transform);
|
||||||
ReplayCell replayCell = replayCellButtonObject.GetComponent<ReplayCell>();
|
ReplayCell replayCell = replayCellButtonObject.GetComponent<ReplayCell>();
|
||||||
|
|
||||||
Enums.PlayerType myPlayerType = _myNickname.Equals(replayRecord.playerA) ? Enums.PlayerType.PlayerA : Enums.PlayerType.PlayerB;
|
Enums.PlayerType myPlayerType = _myNickname.Equals(replayRecord.playerA) ? Enums.PlayerType.PlayerA : Enums.PlayerType.PlayerB;
|
||||||
@ -43,20 +29,8 @@ public class ReplayPanelController : MonoBehaviour
|
|||||||
replayCell.SetReplayRecord(replayRecord);
|
replayCell.SetReplayRecord(replayRecord);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public virtual void Show()
|
||||||
|
|
||||||
|
|
||||||
public void OnClickCloseButton()
|
|
||||||
{
|
{
|
||||||
Hide(() =>
|
base.Show();
|
||||||
{
|
|
||||||
Destroy(gameObject);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
public void Hide(PanelControllerHideDelegate hideDelegate = null)
|
|
||||||
{
|
|
||||||
_backgroundCanvasGroup.alpha = 0;
|
|
||||||
panelRectTransform.localScale = Vector3.zero;
|
|
||||||
hideDelegate?.Invoke();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -55,12 +55,12 @@ public class TestPanelController : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OpenGiboPanel(List<GiboItem> giboItems)
|
public void OpenGiboPanel()
|
||||||
{
|
{
|
||||||
if (_canvas != null)
|
if (_canvas != null)
|
||||||
{
|
{
|
||||||
var settingsPanelObject = Instantiate(giboPanel, _canvas.transform);
|
var settingsPanelObject = Instantiate(giboPanel, _canvas.transform);
|
||||||
settingsPanelObject.GetComponent<GiboPanelController>().Show(giboItems);
|
settingsPanelObject.GetComponent<ReplayPanelController>().Show();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -124,20 +124,7 @@ public class TestPanelController : MonoBehaviour
|
|||||||
public void OnGiboPanelClick()
|
public void OnGiboPanelClick()
|
||||||
{
|
{
|
||||||
|
|
||||||
List<GiboItem> giboItems = new List<GiboItem>(); //테스트 데이터 리스트 생성
|
OpenGiboPanel();
|
||||||
for (int i = 0; i < 30; i++)
|
|
||||||
{
|
|
||||||
GiboItem giboItem = new GiboItem
|
|
||||||
{
|
|
||||||
WinLoseSpriteIndex = Random.Range(0, 2),
|
|
||||||
Date = DateTime.Now.ToString("yyyy/MM/dd HH:mm:ss"),
|
|
||||||
Name = i.ToString(),
|
|
||||||
};
|
|
||||||
|
|
||||||
giboItems.Add(giboItem);
|
|
||||||
}
|
|
||||||
|
|
||||||
OpenGiboPanel(giboItems);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
BIN
Assets/Sprites/Panel UI/DLose.png
Normal file
BIN
Assets/Sprites/Panel UI/DLose.png
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Assets/Sprites/Panel UI/DWin.png
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Assets/Sprites/Panel UI/DWin.png
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