%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &2946408323859178723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2402232447803946232} - component: {fileID: 3667565604047053759} m_Layer: 0 m_Name: Audio Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2402232447803946232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2946408323859178723} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &3667565604047053759 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2946408323859178723} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 594cf6b4347a40719f3556b20d350032, type: 3} m_Name: m_EditorClassIdentifier: mainBgm: {fileID: 8300000, guid: 1d9c7fb20aa822c48933d00b6bd6a757, type: 3} gameBgm: {fileID: 8300000, guid: 576c895328ccd5f4a91364f7fa42bea8, type: 3} clickSound: {fileID: 8300000, guid: cff2e6cf7f46a074d86955b3b6fd499a, type: 3} closeSound: {fileID: 8300000, guid: e7c0f32158a3e5b46bc3b59035aba898, type: 3} coinsAddSound: {fileID: 8300000, guid: 1ec44182fa76a4b3eb1459c0a6d9a8ab, type: 3} coinsEmptySound: {fileID: 8300000, guid: 908a78cb991984977bea42916bed8684, type: 3} coinsRemoveSound: {fileID: 8300000, guid: 585a9de0fb7ee4163af5c559ba5b2364, type: 3} winSound: {fileID: 8300000, guid: 1613a4bf934e4d043b4e50b1b74c16b5, type: 3} loseSound: {fileID: 8300000, guid: 2a467daa72a01214384d2fa5677f668a, type: 3} stoneSound: {fileID: 8300000, guid: 829ae38dccffa8f4ebf5829b8963ad31, type: 3} bgmAudioSource: {fileID: 0} sfxVolume: 1 isPlayBGM: 0 isPlaySFX: 0