using System.Collections; using System.Collections.Generic; using TMPro; using Unity.VisualScripting; using UnityEngine; using UnityEngine.UI; public class ScrollPanelController : PanelController { protected const int MAX_COUNT = 20; //스크롤 아이템 최대 개수 [SerializeField]protected GameObject scrollItemPrefab; [SerializeField]protected GameObject content; public void OnClickCloseButton() { Hide(); } }