using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class RatingPointsController : MonoBehaviour { [SerializeField] Image[] minusImages; [SerializeField] Image[] plusImage; private Color32 _minusColor = new Color32(255, 0, 0, 255); private Color32 _plusColor = new Color32(34, 87, 255, 255); private Color32 _defaultColor = new Color32(176, 176, 176, 255); }