2025-03-14 13:20:12 +09:00

26 lines
729 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class ShopItemController : MonoBehaviour
{
ShopItem _shopItem;
public void Init(ShopItem shopItem)
{
_shopItem = shopItem;
var itemImage = GetComponentsInChildren<Image>()[1];
var itemText = GetComponentsInChildren<TextMeshProUGUI>();
itemImage.sprite = GameManager.Instance.profileSprites[this._shopItem.ItemSpriteIndex];
itemText[0].text = this._shopItem.Name;
itemText[1].text = this._shopItem.Price;
}
public void OnClickShopItem()
{
Debug.Log(_shopItem.Name + "의 가격은" + _shopItem.Price);
}
}