27 lines
705 B
C#
27 lines
705 B
C#
using System;
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using UnityEngine;
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using System.Threading.Tasks;
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public class OmokAI : MonoBehaviour
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{
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public static OmokAI Instance;
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private void Awake()
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{
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Instance = this;
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}
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public async void StartBestMoveSearch(Enums.PlayerType[,] board, Action<(int, int)?> callback)
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{
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(int row, int col)? bestMove = await Task.Run(() => MiniMaxAIController.GetBestMove(board));
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callback?.Invoke(bestMove);
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}
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// true: Win, false: Lose
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public bool CheckGameWin(Enums.PlayerType player, Enums.PlayerType[,] board, int row, int col)
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{
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bool isWin = MiniMaxAIController.CheckGameWin(player, board, row, col, false);
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return isWin;
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}
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}
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