2025-03-14 14:55:31 +09:00

18 lines
474 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ShopPanelController : ScrollPanelController
{
public virtual void Show(List<ShopItem> items)
{
for (int i = 0; i < items.Count && i <= MAX_COUNT; i++)
{
var scrollItem= Instantiate(scrollItemPrefab, content.transform);
scrollItem.GetComponent<ShopItemController>().Init(items[i]);
}
base.Show();
}
}