2025-03-19 21:05:44 +09:00

16 lines
344 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class LeaderboardItem
{
public string nickname;
public int score;
public float winRate;
public int win;
public int lose;
public int totalGames;
public Sprite profileImage; // 사용자 프로필 이미지
}