From 1e4c18ff52ce1b1bbd4f0bb85fc692357639e76e Mon Sep 17 00:00:00 2001 From: Jay <96156114+jaydev00a@users.noreply.github.com> Date: Wed, 19 Mar 2025 15:52:06 +0900 Subject: [PATCH] =?UTF-8?q?[Style]=20=EB=A1=9C=EA=B7=B8=20=EC=82=AD?= =?UTF-8?q?=EC=A0=9C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Script/Main/MainPanelManager.cs | 1 - Assets/Script/UI/PanelController/PanelManager.cs | 4 ---- 2 files changed, 5 deletions(-) diff --git a/Assets/Script/Main/MainPanelManager.cs b/Assets/Script/Main/MainPanelManager.cs index e8725bd..94cd0bd 100644 --- a/Assets/Script/Main/MainPanelManager.cs +++ b/Assets/Script/Main/MainPanelManager.cs @@ -61,7 +61,6 @@ public class MainPanelManager : MonoBehaviour /// public void UpdateMainPanelUI(Action success = null) { - Debug.Log("로그인 후 Udpateawfsefasefsefasdfefsefsefsefsef"); mainPanelController.UpdateUserInfo(); success?.Invoke(); diff --git a/Assets/Script/UI/PanelController/PanelManager.cs b/Assets/Script/UI/PanelController/PanelManager.cs index 4468e3a..7dfde0e 100644 --- a/Assets/Script/UI/PanelController/PanelManager.cs +++ b/Assets/Script/UI/PanelController/PanelManager.cs @@ -32,8 +32,6 @@ public class PanelManager : MonoBehaviour void Start() { - PanelManager panelManager = FindObjectOfType(); - if (_canvas == null) { _canvas = GameObject.Find("Canvas").GetComponent(); @@ -72,10 +70,8 @@ public class PanelManager : MonoBehaviour public void OpenLoadingPanel(bool rotateImage = false, bool animatedText = false, bool flipImage = false) { - Debug.Log("loadingPanelObject 실행?"); if (_canvas != null) { - Debug.Log("CANVSALKDFJLSKDFJAOIJVASDLKFJLSIDF?"); var loadingPanelObject = GetPanel("Loading Panel");