From 3051232991aaf550bf528e0e721ea5b69e198665 Mon Sep 17 00:00:00 2001 From: Sehyeon Date: Fri, 28 Mar 2025 13:33:43 +0900 Subject: [PATCH] =?UTF-8?q?DO-79=20[Style]=20=EC=97=B0=EA=B2=B0=20?= =?UTF-8?q?=EB=81=8A=EA=B9=80=20=EB=A9=94=EC=8B=9C=EC=A7=80=20=EC=88=98?= =?UTF-8?q?=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Script/Game/GameLogic.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Script/Game/GameLogic.cs b/Assets/Script/Game/GameLogic.cs index 16efe1c..8d21ec4 100644 --- a/Assets/Script/Game/GameLogic.cs +++ b/Assets/Script/Game/GameLogic.cs @@ -120,7 +120,7 @@ public partial class GameLogic : IDisposable Debug.Log("## End Game"); ExecuteOnMainThread(() => { - GameManager.Instance.panelManager.OpenConfirmPanel("상대방의 연결이 끊어졌습니다.", () => + GameManager.Instance.panelManager.OpenConfirmPanel("연결이 끊어졌습니다.", () => { GameManager.Instance.panelManager.OpenEffectPanel(Enums.GameResult.Win); EndGame(Enums.GameResult.Win);