From 52f661191274d21470a6cb479180b92099cbc925 Mon Sep 17 00:00:00 2001 From: Jay <96156114+jaydev00a@users.noreply.github.com> Date: Thu, 27 Mar 2025 23:08:46 +0900 Subject: [PATCH] =?UTF-8?q?DO-73=20[Feat]=20=EA=B2=8C=EC=9E=84=20=EC=94=AC?= =?UTF-8?q?=20=EC=97=B0=EB=8F=99=EC=9D=84=20=EC=9C=84=ED=95=9C=20[Canvas]?= =?UTF-8?q?=20Game=20UI=20=3D>=20Canvas=20=EC=9D=B4=EB=A6=84=20=EC=88=98?= =?UTF-8?q?=EC=A0=95=20=EB=B0=8F=20=EB=A1=9C=EB=94=A9=20=ED=9A=A8=EA=B3=BC?= =?UTF-8?q?=20=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/GameUIController.cs | 2 +- Assets/Scenes/Game.unity | 2 +- Assets/Script/Main/MainPanelManager.cs | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/GameUIController.cs b/Assets/GameUIController.cs index f12b453..7f8b505 100644 --- a/Assets/GameUIController.cs +++ b/Assets/GameUIController.cs @@ -66,7 +66,7 @@ public class GameUIController : MonoBehaviour { GameManager.Instance.panelManager.OpenConfirmPanel("재대결 신청을 하시겠습니까?", () => { - GameManager.Instance.panelManager.OpenLoadingPanel(false, true, true, false); + GameManager.Instance.panelManager.OpenLoadingPanel(true, true, false, false); _multiplayManager.RequestRevengeRequest(); }); } diff --git a/Assets/Scenes/Game.unity b/Assets/Scenes/Game.unity index 108ff50..599684c 100644 --- a/Assets/Scenes/Game.unity +++ b/Assets/Scenes/Game.unity @@ -132,7 +132,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 626368541760032086, guid: 269b81c4cdffc44428d200c3788621fd, type: 3} propertyPath: m_Name - value: '[Canvas] Game UI' + value: Canvas objectReference: {fileID: 0} - target: {fileID: 1516328599079970136, guid: 269b81c4cdffc44428d200c3788621fd, type: 3} propertyPath: m_Sprite diff --git a/Assets/Script/Main/MainPanelManager.cs b/Assets/Script/Main/MainPanelManager.cs index 29b2ea6..4240e0f 100644 --- a/Assets/Script/Main/MainPanelManager.cs +++ b/Assets/Script/Main/MainPanelManager.cs @@ -26,7 +26,7 @@ public class MainPanelManager : MonoBehaviour _userManager = userManagerObj.AddComponent(); } // 로딩 화면 추가(자동 로그인 응답 전까지) - GameManager.Instance.panelManager.OpenLoadingPanel(false, false, true); + GameManager.Instance.panelManager.OpenLoadingPanel(false, true, true); // 자동 로그인 TryAutoSignin();