From 6a3887bdf18d439e38f36609b654bc80614deee2 Mon Sep 17 00:00:00 2001 From: HaeinLEE Date: Mon, 24 Mar 2025 15:27:19 +0900 Subject: [PATCH] =?UTF-8?q?[Style]=20=EA=B8=B0=EB=B3=B4=EC=94=AC=20?= =?UTF-8?q?=EC=B2=98=EC=9D=8C=EB=B2=84=ED=8A=BC=EC=9D=80=20=EC=8B=9C?= =?UTF-8?q?=EA=B0=84=EC=B0=A8=20=EC=97=86=EC=9D=B4=20=EB=B0=94=EB=91=91?= =?UTF-8?q?=ED=8C=90=20=EB=A6=AC=EC=85=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Script/Replay/ReplayManager.cs | 7 ------- 1 file changed, 7 deletions(-) diff --git a/Assets/Script/Replay/ReplayManager.cs b/Assets/Script/Replay/ReplayManager.cs index 8b7a7a0..02d66fa 100644 --- a/Assets/Script/Replay/ReplayManager.cs +++ b/Assets/Script/Replay/ReplayManager.cs @@ -2,7 +2,6 @@ using System; using System.Collections; using System.Collections.Generic; using System.IO; -using Unity.VisualScripting; using UnityEngine; using UnityEngine.SceneManagement; @@ -217,16 +216,10 @@ public class ReplayManager : Singleton } public void ReplayFirst() - { - StartCoroutine(IReplayFirst()); - } - - private IEnumerator IReplayFirst() { while (_placedStoneStack.Count > 0) { ReplayUndo(_placedStoneStack.Pop()); - yield return new WaitForSeconds(0.1f); } }