DO-59 [fix] sfx오디오소스 널 체크
This commit is contained in:
parent
60e6168353
commit
7887ffc88e
@ -101,7 +101,7 @@ public class AudioManager : Singleton<AudioManager>
|
||||
// 클릭 사운드(SFX) 재생
|
||||
public void PlayClickSound()
|
||||
{
|
||||
if (isPlaySFX)
|
||||
if (isPlaySFX && sfxAudioSource!=null)
|
||||
{
|
||||
sfxAudioSource.PlayOneShot(clickSound, sfxVolume);
|
||||
}
|
||||
@ -110,7 +110,7 @@ public class AudioManager : Singleton<AudioManager>
|
||||
// 닫기 사운드(SFX) 재생
|
||||
public void PlayCloseSound()
|
||||
{
|
||||
if (isPlaySFX)
|
||||
if (isPlaySFX && sfxAudioSource!=null)
|
||||
{
|
||||
sfxAudioSource.PlayOneShot(closeSound, sfxVolume);
|
||||
}
|
||||
@ -118,7 +118,7 @@ public class AudioManager : Singleton<AudioManager>
|
||||
|
||||
public void PlayCoinsAddSound()
|
||||
{
|
||||
if (isPlaySFX)
|
||||
if (isPlaySFX && sfxAudioSource!=null)
|
||||
{
|
||||
sfxAudioSource.PlayOneShot(coinsAddSound, sfxVolume);
|
||||
}
|
||||
@ -126,7 +126,7 @@ public class AudioManager : Singleton<AudioManager>
|
||||
|
||||
public void PlayCoinsEmptySound()
|
||||
{
|
||||
if (isPlaySFX)
|
||||
if (isPlaySFX && sfxAudioSource!=null)
|
||||
{
|
||||
sfxAudioSource.PlayOneShot(coinsEmptySound, sfxVolume);
|
||||
}
|
||||
@ -134,7 +134,7 @@ public class AudioManager : Singleton<AudioManager>
|
||||
|
||||
public void PlayCoinsRemoveSound()
|
||||
{
|
||||
if (isPlaySFX)
|
||||
if (isPlaySFX && sfxAudioSource!=null)
|
||||
{
|
||||
sfxAudioSource.PlayOneShot(coinsRemoveSound, sfxVolume);
|
||||
}
|
||||
@ -142,7 +142,7 @@ public class AudioManager : Singleton<AudioManager>
|
||||
|
||||
public void PlayLoseSound()
|
||||
{
|
||||
if (isPlaySFX)
|
||||
if (isPlaySFX && sfxAudioSource!=null)
|
||||
{
|
||||
sfxAudioSource.PlayOneShot(loseSound, sfxVolume);
|
||||
}
|
||||
@ -150,7 +150,7 @@ public class AudioManager : Singleton<AudioManager>
|
||||
|
||||
public void PlayWinSound()
|
||||
{
|
||||
if (isPlaySFX)
|
||||
if (isPlaySFX && sfxAudioSource!=null)
|
||||
{
|
||||
sfxAudioSource.PlayOneShot(winSound, sfxVolume);
|
||||
}
|
||||
@ -158,7 +158,7 @@ public class AudioManager : Singleton<AudioManager>
|
||||
|
||||
public void PlayStoneSound()
|
||||
{
|
||||
if (isPlaySFX)
|
||||
if (isPlaySFX && sfxAudioSource!=null)
|
||||
{
|
||||
sfxAudioSource.PlayOneShot(stoneSound, sfxVolume);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user