diff --git a/Assets/Script/Game/GameLogic.cs b/Assets/Script/Game/GameLogic.cs index f8c0b55..29ffa6b 100644 --- a/Assets/Script/Game/GameLogic.cs +++ b/Assets/Script/Game/GameLogic.cs @@ -217,14 +217,14 @@ public class GameLogic : MonoBehaviour { GameManager.Instance.panelManager.OpenConfirmPanel($"Game Over: {Enums.PlayerType.PlayerB} Win", () =>{}); - var gameResult = currentTurn == Enums.PlayerType.PlayerA? Enums.GameResult.Win:Enums.GameResult.Lose; + var gameResult = currentTurn == Enums.PlayerType.PlayerA? Enums.GameResult.Lose:Enums.GameResult.Win; EndGame(gameResult); } else if (currentTurn == Enums.PlayerType.PlayerB) { GameManager.Instance.panelManager.OpenConfirmPanel($"Game Over: {Enums.PlayerType.PlayerA} Win", () =>{}); - var gameResult = currentTurn == Enums.PlayerType.PlayerA? Enums.GameResult.Win:Enums.GameResult.Lose; + var gameResult = currentTurn == Enums.PlayerType.PlayerB? Enums.GameResult.Win:Enums.GameResult.Lose; EndGame(gameResult); } };