DO-8 선택 위치 표시 및 착수 시 돌 놓기
This commit is contained in:
parent
c0d6640bea
commit
9d7efaaedf
@ -72,7 +72,7 @@ SpriteRenderer:
|
|||||||
m_LightmapParameters: {fileID: 0}
|
m_LightmapParameters: {fileID: 0}
|
||||||
m_SortingLayerID: 0
|
m_SortingLayerID: 0
|
||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 1
|
||||||
m_Sprite: {fileID: 0}
|
m_Sprite: {fileID: 0}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
@ -159,13 +159,13 @@ SpriteRenderer:
|
|||||||
m_LightmapParameters: {fileID: 0}
|
m_LightmapParameters: {fileID: 0}
|
||||||
m_SortingLayerID: 0
|
m_SortingLayerID: 0
|
||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 1
|
m_SortingOrder: 2
|
||||||
m_Sprite: {fileID: 0}
|
m_Sprite: {fileID: 0}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 0.90909094, y: 1}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 0
|
m_WasSpriteAssigned: 0
|
||||||
@ -206,9 +206,9 @@ BoxCollider2D:
|
|||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
m_SpriteTilingProperty:
|
m_SpriteTilingProperty:
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
pivot: {x: 0, y: 1}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
oldSize: {x: 0.32, y: 0.32}
|
oldSize: {x: 0.90909094, y: 1}
|
||||||
newSize: {x: 1, y: 1}
|
newSize: {x: 0.90909094, y: 1}
|
||||||
adaptiveTilingThreshold: 0.5
|
adaptiveTilingThreshold: 0.5
|
||||||
drawMode: 0
|
drawMode: 0
|
||||||
adaptiveTiling: 0
|
adaptiveTiling: 0
|
||||||
|
@ -4788,6 +4788,50 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 9726acf6f82a3644ba31eda5ef496991, type: 3}
|
m_Script: {fileID: 11500000, guid: 9726acf6f82a3644ba31eda5ef496991, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!1 &679766976
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 679766978}
|
||||||
|
- component: {fileID: 679766977}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: GameManager
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!114 &679766977
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 679766976}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 35a4c6d5d3a97b444b968e68ec8bb9f7, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!4 &679766978
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 679766976}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: -0.61458844, y: 0.6942672, z: 0.050395608}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1001 &681290285
|
--- !u!1001 &681290285
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -6923,7 +6967,8 @@ RectTransform:
|
|||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children:
|
||||||
|
- {fileID: 1546406515}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
@ -11403,6 +11448,139 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 9726acf6f82a3644ba31eda5ef496991, type: 3}
|
m_Script: {fileID: 11500000, guid: 9726acf6f82a3644ba31eda5ef496991, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!1 &1546406514
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1546406515}
|
||||||
|
- component: {fileID: 1546406518}
|
||||||
|
- component: {fileID: 1546406517}
|
||||||
|
- component: {fileID: 1546406516}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Confirm Button
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &1546406515
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1546406514}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 1833960969}
|
||||||
|
m_Father: {fileID: 943817728}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 200}
|
||||||
|
m_SizeDelta: {x: 200, y: 100}
|
||||||
|
m_Pivot: {x: 0.5, y: 0}
|
||||||
|
--- !u!114 &1546406516
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1546406514}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Navigation:
|
||||||
|
m_Mode: 3
|
||||||
|
m_WrapAround: 0
|
||||||
|
m_SelectOnUp: {fileID: 0}
|
||||||
|
m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 1
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 0}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 1546406517}
|
||||||
|
m_OnClick:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls:
|
||||||
|
- m_Target: {fileID: 679766977}
|
||||||
|
m_TargetAssemblyTypeName: GameManager, Assembly-CSharp
|
||||||
|
m_MethodName: OnClickConfirmButton
|
||||||
|
m_Mode: 1
|
||||||
|
m_Arguments:
|
||||||
|
m_ObjectArgument: {fileID: 0}
|
||||||
|
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||||
|
m_IntArgument: 0
|
||||||
|
m_FloatArgument: 0
|
||||||
|
m_StringArgument:
|
||||||
|
m_BoolArgument: 0
|
||||||
|
m_CallState: 2
|
||||||
|
--- !u!114 &1546406517
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1546406514}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_Type: 1
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!222 &1546406518
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1546406514}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
--- !u!1001 &1547541401
|
--- !u!1001 &1547541401
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -12549,7 +12727,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 8f82a74d5e1f8de44af5f574b2934a95, type: 3}
|
m_Script: {fileID: 11500000, guid: 8f82a74d5e1f8de44af5f574b2934a95, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
stone:
|
stones:
|
||||||
- {fileID: 358603301}
|
- {fileID: 358603301}
|
||||||
- {fileID: 1403742904}
|
- {fileID: 1403742904}
|
||||||
- {fileID: 980368313}
|
- {fileID: 980368313}
|
||||||
@ -14232,6 +14410,140 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 9726acf6f82a3644ba31eda5ef496991, type: 3}
|
m_Script: {fileID: 11500000, guid: 9726acf6f82a3644ba31eda5ef496991, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!1 &1833960968
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1833960969}
|
||||||
|
- component: {fileID: 1833960971}
|
||||||
|
- component: {fileID: 1833960970}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Text (TMP)
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &1833960969
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1833960968}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1546406515}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &1833960970
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1833960968}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_text: Confirm
|
||||||
|
m_isRightToLeft: 0
|
||||||
|
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||||
|
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||||
|
m_fontSharedMaterials: []
|
||||||
|
m_fontMaterial: {fileID: 0}
|
||||||
|
m_fontMaterials: []
|
||||||
|
m_fontColor32:
|
||||||
|
serializedVersion: 2
|
||||||
|
rgba: 4281479730
|
||||||
|
m_fontColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
|
||||||
|
m_enableVertexGradient: 0
|
||||||
|
m_colorMode: 3
|
||||||
|
m_fontColorGradient:
|
||||||
|
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_fontColorGradientPreset: {fileID: 0}
|
||||||
|
m_spriteAsset: {fileID: 0}
|
||||||
|
m_tintAllSprites: 0
|
||||||
|
m_StyleSheet: {fileID: 0}
|
||||||
|
m_TextStyleHashCode: -1183493901
|
||||||
|
m_overrideHtmlColors: 0
|
||||||
|
m_faceColor:
|
||||||
|
serializedVersion: 2
|
||||||
|
rgba: 4294967295
|
||||||
|
m_fontSize: 50
|
||||||
|
m_fontSizeBase: 50
|
||||||
|
m_fontWeight: 400
|
||||||
|
m_enableAutoSizing: 0
|
||||||
|
m_fontSizeMin: 18
|
||||||
|
m_fontSizeMax: 72
|
||||||
|
m_fontStyle: 0
|
||||||
|
m_HorizontalAlignment: 2
|
||||||
|
m_VerticalAlignment: 512
|
||||||
|
m_textAlignment: 65535
|
||||||
|
m_characterSpacing: 0
|
||||||
|
m_wordSpacing: 0
|
||||||
|
m_lineSpacing: 0
|
||||||
|
m_lineSpacingMax: 0
|
||||||
|
m_paragraphSpacing: 0
|
||||||
|
m_charWidthMaxAdj: 0
|
||||||
|
m_enableWordWrapping: 1
|
||||||
|
m_wordWrappingRatios: 0.4
|
||||||
|
m_overflowMode: 0
|
||||||
|
m_linkedTextComponent: {fileID: 0}
|
||||||
|
parentLinkedComponent: {fileID: 0}
|
||||||
|
m_enableKerning: 1
|
||||||
|
m_enableExtraPadding: 0
|
||||||
|
checkPaddingRequired: 0
|
||||||
|
m_isRichText: 1
|
||||||
|
m_parseCtrlCharacters: 1
|
||||||
|
m_isOrthographic: 1
|
||||||
|
m_isCullingEnabled: 0
|
||||||
|
m_horizontalMapping: 0
|
||||||
|
m_verticalMapping: 0
|
||||||
|
m_uvLineOffset: 0
|
||||||
|
m_geometrySortingOrder: 0
|
||||||
|
m_IsTextObjectScaleStatic: 0
|
||||||
|
m_VertexBufferAutoSizeReduction: 0
|
||||||
|
m_useMaxVisibleDescender: 1
|
||||||
|
m_pageToDisplay: 1
|
||||||
|
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_isUsingLegacyAnimationComponent: 0
|
||||||
|
m_isVolumetricText: 0
|
||||||
|
m_hasFontAssetChanged: 0
|
||||||
|
m_baseMaterial: {fileID: 0}
|
||||||
|
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
--- !u!222 &1833960971
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1833960968}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
--- !u!1001 &1837203185
|
--- !u!1001 &1837203185
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -17396,3 +17708,4 @@ SceneRoots:
|
|||||||
- {fileID: 684932260}
|
- {fileID: 684932260}
|
||||||
- {fileID: 307507522}
|
- {fileID: 307507522}
|
||||||
- {fileID: 1632066875}
|
- {fileID: 1632066875}
|
||||||
|
- {fileID: 679766978}
|
||||||
|
8
Assets/Script/Common.meta
Normal file
8
Assets/Script/Common.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3e35a31c2a91fd549b0a4f27e6182516
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
43
Assets/Script/Common/Singleton.cs
Normal file
43
Assets/Script/Common/Singleton.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
public abstract class Singleton<T> : MonoBehaviour where T : Component
|
||||||
|
{
|
||||||
|
private static T _instance;
|
||||||
|
|
||||||
|
public static T Instance
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_instance == null)
|
||||||
|
{
|
||||||
|
_instance = FindObjectOfType<T>();
|
||||||
|
if (_instance == null)
|
||||||
|
{
|
||||||
|
GameObject obj = new GameObject();
|
||||||
|
obj.name = typeof(T).Name;
|
||||||
|
_instance = obj.AddComponent<T>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return _instance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
if (_instance == null)
|
||||||
|
{
|
||||||
|
_instance = this as T;
|
||||||
|
DontDestroyOnLoad(this);
|
||||||
|
SceneManager.sceneLoaded += OnSceneLoaded;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Destroy(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void OnSceneLoaded(Scene scene, LoadSceneMode mode);
|
||||||
|
}
|
11
Assets/Script/Common/Singleton.cs.meta
Normal file
11
Assets/Script/Common/Singleton.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e13fc6c9dfc929c4e89272159634d78a
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -2,9 +2,11 @@ public class Enums
|
|||||||
{
|
{
|
||||||
public enum GameResult{None, Win, Lose, Draw}
|
public enum GameResult{None, Win, Lose, Draw}
|
||||||
|
|
||||||
public enum PlayerTpe{None, PlayerA, PlayerB}
|
public enum PlayerType{None, PlayerA, PlayerB}
|
||||||
|
|
||||||
public enum StoneType{ None, Black, White }
|
public enum StoneType{ None, Black, White }
|
||||||
|
|
||||||
public enum StoneState{ None, Selected, Blocked, LastPositioned }
|
public enum StoneState{ None, Selected, Blocked, LastPositioned }
|
||||||
|
|
||||||
|
public enum GameType{ None, SinglePlay, MultiPlay }
|
||||||
}
|
}
|
||||||
|
@ -4,5 +4,56 @@ using UnityEngine;
|
|||||||
|
|
||||||
public class GameLogic : MonoBehaviour
|
public class GameLogic : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
private Enums.PlayerType[,] _board;
|
||||||
|
private StoneController _stoneController;
|
||||||
|
public Enums.PlayerType currentTurn;
|
||||||
|
public int selectedRow;
|
||||||
|
public int selectedCol;
|
||||||
|
|
||||||
|
public GameLogic(StoneController stoneController, Enums.GameType gameType)
|
||||||
|
{
|
||||||
|
//보드 초기화
|
||||||
|
_board = new Enums.PlayerType[15, 15];
|
||||||
|
_stoneController = stoneController;
|
||||||
|
|
||||||
|
SetTurn(Enums.PlayerType.PlayerA);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetTurn(Enums.PlayerType player)
|
||||||
|
{
|
||||||
|
currentTurn = player;
|
||||||
|
_stoneController.OnStoneClickedDelegate = (row, col) =>
|
||||||
|
{
|
||||||
|
if (selectedRow != row || selectedCol != col)
|
||||||
|
{
|
||||||
|
SetNewStoneState(Enums.StoneState.None,selectedRow, selectedCol);
|
||||||
|
}
|
||||||
|
selectedRow = row;
|
||||||
|
selectedCol = col;
|
||||||
|
SetNewStoneState(Enums.StoneState.Selected, row, col);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void SetNewBoardValue(Enums.PlayerType playerType, int row, int col)
|
||||||
|
{
|
||||||
|
if (playerType == Enums.PlayerType.PlayerA)
|
||||||
|
{
|
||||||
|
_stoneController.SetStoneType(Enums.StoneType.Black, row, col);
|
||||||
|
_stoneController.SetStoneState(Enums.StoneState.LastPositioned, row, col);
|
||||||
|
_board[row, col] = Enums.PlayerType.PlayerA;
|
||||||
|
}
|
||||||
|
if (playerType == Enums.PlayerType.PlayerB)
|
||||||
|
{
|
||||||
|
_stoneController.SetStoneType(Enums.StoneType.Black, row, col);
|
||||||
|
_stoneController.SetStoneState(Enums.StoneState.LastPositioned, row, col);
|
||||||
|
_board[row, col] = Enums.PlayerType.PlayerB;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void SetNewStoneState(Enums.StoneState state, int row, int col)
|
||||||
|
{
|
||||||
|
_stoneController.SetStoneState(state, row, col);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
49
Assets/Script/Game/GameManager.cs
Normal file
49
Assets/Script/Game/GameManager.cs
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
|
||||||
|
public class GameManager : Singleton<GameManager>
|
||||||
|
{
|
||||||
|
private Enums.GameType _gameType;
|
||||||
|
private GameLogic _gameLogic;
|
||||||
|
private StoneController _stoneController;
|
||||||
|
private Canvas _canvas;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
//게임 씬에서 확인하기 위한 임시 코드
|
||||||
|
_gameType = Enums.GameType.SinglePlay;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
//게임 씬에서 확인하기 위한 임시 코드
|
||||||
|
_stoneController = GameObject.FindObjectOfType<StoneController>();
|
||||||
|
_stoneController.InitStones();
|
||||||
|
_gameLogic = new GameLogic(_stoneController, _gameType);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnClickConfirmButton()
|
||||||
|
{
|
||||||
|
_gameLogic.SetNewBoardValue(_gameLogic.currentTurn, _gameLogic.selectedRow,_gameLogic.selectedCol);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ChangeToGameScene(Enums.GameType gameType)
|
||||||
|
{
|
||||||
|
_gameType = gameType;
|
||||||
|
SceneManager.LoadScene("Game");
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnSceneLoaded(Scene scene, LoadSceneMode mode)
|
||||||
|
{
|
||||||
|
if (scene.name == "Game")
|
||||||
|
{
|
||||||
|
_stoneController = GameObject.FindObjectOfType<StoneController>();
|
||||||
|
_stoneController.InitStones();
|
||||||
|
_gameLogic = new GameLogic(_stoneController, _gameType);
|
||||||
|
}
|
||||||
|
_canvas = GameObject.Find("Canvas").GetComponent<Canvas>();
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Script/Game/GameManager.cs.meta
Normal file
11
Assets/Script/Game/GameManager.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 35a4c6d5d3a97b444b968e68ec8bb9f7
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -5,29 +5,36 @@ using UnityEngine;
|
|||||||
|
|
||||||
public class StoneController : MonoBehaviour
|
public class StoneController : MonoBehaviour
|
||||||
{
|
{
|
||||||
[SerializeField] private Stone[] stone;
|
[SerializeField] private Stone[] stones;
|
||||||
private delegate void OnStoneClicked(int row, int col);
|
public delegate void OnStoneClicked(int row, int col);
|
||||||
private OnStoneClicked _onStoneClickedDelegate;
|
public OnStoneClicked OnStoneClickedDelegate;
|
||||||
|
//네이밍 필요
|
||||||
private void Start()
|
public const int BoardValue = 15;
|
||||||
{
|
|
||||||
InitStones();
|
|
||||||
}
|
|
||||||
|
|
||||||
//Stone 객체들 초기화 함수 호출
|
//Stone 객체들 초기화 함수 호출
|
||||||
private void InitStones()
|
public void InitStones()
|
||||||
{
|
{
|
||||||
for (int i = 0; i < stone.Length; i++)
|
for (int i = 0; i < stones.Length; i++)
|
||||||
{
|
{
|
||||||
stone[i].InitStone(i, (index) =>
|
stones[i].InitStone(i, (index) =>
|
||||||
{
|
{
|
||||||
var rowIndex = index / 15;
|
var rowIndex = index / BoardValue;
|
||||||
var colIndex = index % 15;
|
var colIndex = index % BoardValue;
|
||||||
_onStoneClickedDelegate?.Invoke(rowIndex, colIndex);
|
OnStoneClickedDelegate?.Invoke(rowIndex, colIndex);
|
||||||
|
|
||||||
//임시 확인 코드
|
|
||||||
stone[index].SetStone(Enums.StoneType.White);
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetStoneType(Enums.StoneType stoneType, int row, int col)
|
||||||
|
{
|
||||||
|
|
||||||
|
var index = BoardValue * row + col;
|
||||||
|
stones[index].SetStone(stoneType);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetStoneState(Enums.StoneState state,int row, int col)
|
||||||
|
{
|
||||||
|
var index = BoardValue * row + col;
|
||||||
|
stones[index].SetState(state);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,4 +8,7 @@ EditorBuildSettings:
|
|||||||
- enabled: 1
|
- enabled: 1
|
||||||
path: Assets/Scenes/Main.unity
|
path: Assets/Scenes/Main.unity
|
||||||
guid: 2cda990e2423bbf4892e6590ba056729
|
guid: 2cda990e2423bbf4892e6590ba056729
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/Game.unity
|
||||||
|
guid: 90d8e06582d54504c8033aab27b15564
|
||||||
m_configObjects: {}
|
m_configObjects: {}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user