Do-83 [Feat] 사운드 추가 및 호출 함수 추가

This commit is contained in:
99jamin 2025-03-28 15:03:48 +09:00
parent 7c5dc21e3d
commit d33f274624
23 changed files with 264 additions and 3 deletions

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@ -121,7 +121,6 @@ public class AudioManager : Singleton<AudioManager>
PlayBGM(); PlayBGM();
} }
// 클릭 사운드(SFX) 재생
public void PlayClickSound() public void PlayClickSound()
{ {
if (isPlaySFX && sfxAudioSource != null) if (isPlaySFX && sfxAudioSource != null)
@ -130,7 +129,6 @@ public class AudioManager : Singleton<AudioManager>
} }
} }
// 닫기 사운드(SFX) 재생
public void PlayCloseSound() public void PlayCloseSound()
{ {
if (isPlaySFX && sfxAudioSource != null) if (isPlaySFX && sfxAudioSource != null)
@ -191,7 +189,40 @@ public class AudioManager : Singleton<AudioManager>
{ {
if (isPlaySFX && sfxAudioSource!=null) if (isPlaySFX && sfxAudioSource!=null)
{ {
sfxAudioSource.PlayOneShot(GetAudioClip("StoneSound"), sfxVolume); int randomIndex = UnityEngine.Random.Range(1, 8);
sfxAudioSource.PlayOneShot(GetAudioClip("StoneSound"+randomIndex), sfxVolume);
}
}
public void PlayRatingSound()
{
if (isPlaySFX && sfxAudioSource!=null)
{
sfxAudioSource.PlayOneShot(GetAudioClip("RatingSound"), sfxVolume);
}
}
public void PlayRatingUpSound()
{
if (isPlaySFX && sfxAudioSource!=null)
{
sfxAudioSource.PlayOneShot(GetAudioClip("RatingUpSound"), sfxVolume);
}
}
public void PlayRatingDownSound()
{
if (isPlaySFX && sfxAudioSource!=null)
{
sfxAudioSource.PlayOneShot(GetAudioClip("RatingDownSound"), sfxVolume);
}
}
public void PlayErrorSound()
{
if (isPlaySFX && sfxAudioSource!=null)
{
sfxAudioSource.PlayOneShot(GetAudioClip("ErrorSound"), sfxVolume);
} }
} }
} }