DO-84 [Feat] 버튼 바인딩 추가
This commit is contained in:
parent
857577fa6a
commit
feb5be1b53
@ -46,8 +46,11 @@ public class GameUIController : MonoBehaviour
|
|||||||
public void OnClickSurrenderButton()
|
public void OnClickSurrenderButton()
|
||||||
{
|
{
|
||||||
if (GameManager.Instance.CheckIsSinglePlay())
|
if (GameManager.Instance.CheckIsSinglePlay())
|
||||||
|
{
|
||||||
|
GameManager.Instance.panelManager.OpenConfirmPanel("항복 하시겠습니까?", () =>
|
||||||
{
|
{
|
||||||
GameManager.Instance.SurrenderSinglePlay();
|
GameManager.Instance.SurrenderSinglePlay();
|
||||||
|
}, true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -323,6 +323,18 @@ PrefabInstance:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 3566405136616423668}
|
m_TransformParent: {fileID: 3566405136616423668}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
|
- target: {fileID: 395529687980811166, guid: 68c08f4284cbef249b634faff8e01ea8, type: 3}
|
||||||
|
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 7505759082282251323}
|
||||||
|
- target: {fileID: 395529687980811166, guid: 68c08f4284cbef249b634faff8e01ea8, type: 3}
|
||||||
|
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||||
|
value: OpenSettingsPanel
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 395529687980811166, guid: 68c08f4284cbef249b634faff8e01ea8, type: 3}
|
||||||
|
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||||
|
value: InGameMenuPanelController, Assembly-CSharp
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 707007925660630557, guid: 68c08f4284cbef249b634faff8e01ea8, type: 3}
|
- target: {fileID: 707007925660630557, guid: 68c08f4284cbef249b634faff8e01ea8, type: 3}
|
||||||
propertyPath: m_Pivot.x
|
propertyPath: m_Pivot.x
|
||||||
value: 0.5
|
value: 0.5
|
||||||
@ -434,6 +446,18 @@ PrefabInstance:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 3566405136616423668}
|
m_TransformParent: {fileID: 3566405136616423668}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
|
- target: {fileID: 6714588036628504957, guid: f3cb9e5a77dfb6b47b5f145a4ff28e6c, type: 3}
|
||||||
|
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 7505759082282251323}
|
||||||
|
- target: {fileID: 6714588036628504957, guid: f3cb9e5a77dfb6b47b5f145a4ff28e6c, type: 3}
|
||||||
|
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||||
|
value: OnClickDrawRegisterButton
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6714588036628504957, guid: f3cb9e5a77dfb6b47b5f145a4ff28e6c, type: 3}
|
||||||
|
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||||
|
value: InGameMenuPanelController, Assembly-CSharp
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 6925205169732826551, guid: f3cb9e5a77dfb6b47b5f145a4ff28e6c, type: 3}
|
- target: {fileID: 6925205169732826551, guid: f3cb9e5a77dfb6b47b5f145a4ff28e6c, type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Draw Register Button
|
value: Draw Register Button
|
||||||
|
@ -397,7 +397,7 @@ MonoBehaviour:
|
|||||||
m_Calls:
|
m_Calls:
|
||||||
- m_Target: {fileID: 3933575647777291622}
|
- m_Target: {fileID: 3933575647777291622}
|
||||||
m_TargetAssemblyTypeName: GameUIController, Assembly-CSharp
|
m_TargetAssemblyTypeName: GameUIController, Assembly-CSharp
|
||||||
m_MethodName:
|
m_MethodName: OnClickRevengeRequestButton
|
||||||
m_Mode: 1
|
m_Mode: 1
|
||||||
m_Arguments:
|
m_Arguments:
|
||||||
m_ObjectArgument: {fileID: 0}
|
m_ObjectArgument: {fileID: 0}
|
||||||
|
@ -126,6 +126,18 @@ public class GameManager : Singleton<GameManager>
|
|||||||
_gameUIController.SetButtonsIndicator(gameInProgress);
|
_gameUIController.SetButtonsIndicator(gameInProgress);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnClickDrawRegisterButton()
|
||||||
|
{
|
||||||
|
if (_gameUIController == null) return;
|
||||||
|
_gameUIController.OnClickDrawRequestButton();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OpenSettingsPanel()
|
||||||
|
{
|
||||||
|
if (_gameUIController == null) return;
|
||||||
|
panelManager.OpenSettingsPanel();
|
||||||
|
}
|
||||||
|
|
||||||
public bool GetRequestDrawChance()
|
public bool GetRequestDrawChance()
|
||||||
{
|
{
|
||||||
if (_gameLogic == null) return false;
|
if (_gameLogic == null) return false;
|
||||||
|
@ -20,7 +20,12 @@ public class InGameMenuPanelController : PanelController
|
|||||||
|
|
||||||
public void OnClickDrawRegisterButton()
|
public void OnClickDrawRegisterButton()
|
||||||
{
|
{
|
||||||
// GameManager.Instance.lManager.
|
GameManager.Instance.OnClickDrawRegisterButton();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OpenSettingsPanel()
|
||||||
|
{
|
||||||
|
GameManager.Instance.OpenSettingsPanel();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user