using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class ShopItemController : MonoBehaviour { ShopItem _shopItem; public void Init(ShopItem shopItem) { _shopItem = shopItem; var itemImage = GetComponentsInChildren()[1]; var itemText = GetComponentsInChildren(); itemImage.sprite = GameManager.Instance.profileSprites[this._shopItem.ItemSpriteIndex]; itemText[0].text = this._shopItem.Name; itemText[1].text = this._shopItem.Price; } public void OnClickShopItem() { Debug.Log(_shopItem.Name + "의 가격은" + _shopItem.Price); } }