2025-03-19 21:05:44 +09:00

28 lines
746 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class RankingItemController : MonoBehaviour
{
ScoreInfo ScoreInfo;
public Sprite[] profileSprites;
public void Init(ScoreInfo ScoreInfo)
{
this.ScoreInfo = ScoreInfo;
var itemImage = GetComponentsInChildren<Image>()[1];
var itemText = GetComponentsInChildren<TextMeshProUGUI>();
// itemImage.sprite = this.ScoreInfo.profileImageIndex;
itemText[0].text = this.ScoreInfo.nickname;
itemText[1].text = this.ScoreInfo.winRate.ToString();
}
public void OnClickRankingItem()
{
Debug.Log(ScoreInfo.nickname + "의 승률은" + ScoreInfo.winRate);
}
}