Degullmok-client/Assets/Script/UI/PanelController/RatingPanelController.cs

75 lines
2.7 KiB
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
public class RatingPanelController : ConfirmPanelController
{
[SerializeField] private TMP_Text getPointsText;
[SerializeField] private TMP_Text scoreText;
[SerializeField] private GameObject threePointsIndicatorGameObject;
[SerializeField] private GameObject fivePointsIndicatorGameObject;
[SerializeField] private GameObject tenPointsIndicatorGameObject;
[SerializeField] private Transform pointsIndicatorParent;
private bool _isWin;
private int _requiredScore;
private int _oldScore;
private int _newScore;
private int _myRating;
private RatingPointsController _ratingPointsController;
/// <summary>
/// 텍스트 초기화, 승급포인트 계산
/// </summary>
/// <param name="isWin"></param>
public void InitRatingPanel(bool isWin)
{
_isWin = isWin;
_myRating= UserManager.Instance.Rating;
if (_myRating >= 10 && _myRating <= 18) // 10~18급은 3점 필요
{
var threePointsIndicator = Instantiate(threePointsIndicatorGameObject, pointsIndicatorParent);
_requiredScore = 3;
_ratingPointsController = threePointsIndicator.GetComponent<RatingPointsController>();
}
else if (_myRating >= 5 && _myRating <= 9) // 5~9급은 5점 필요
{
var fivePointsIndicator = Instantiate(fivePointsIndicatorGameObject, pointsIndicatorParent);
_requiredScore = 5;
_ratingPointsController = fivePointsIndicator.GetComponent<RatingPointsController>();
}
else if (_myRating >= 1 && _myRating <= 4) // 1~4급은 10점 필요
{
var tenPointsIndicator = Instantiate(tenPointsIndicatorGameObject, pointsIndicatorParent);
_requiredScore = 10;
_ratingPointsController = tenPointsIndicator.GetComponent<RatingPointsController>();
}
string win = _isWin ? "승리" : "패배";
string get = _isWin ? "얻었습니다." : "잃었습니다.";
getPointsText.text = $"게임에서 {win}했습니다.\n{Constants.RAING_POINTS} 승급 포인트를 {get}";
//network에 oldScore 요청.
//이 부분은 승,패 패널에서 처리 후 rating,store만 oldData를 가져와서 승급에 전달해주고
//
NetworkManager.Instance.GetInfo((userInfo) =>
{
_oldScore = userInfo.score;
_ratingPointsController.InitRatingPoints(_oldScore);
}, () =>
{ });
}
void Start()
{
InitRatingPanel(false);
}
}