hyper-race/Assets/Scripts/RoadController.cs

33 lines
828 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RoadController : MonoBehaviour
{
/// <summary>
/// 플레이어 차량이 도로에 진입하면 다음 도로를 생성
/// </summary>
/// <param name="other"></param>
private void OnTriggerEnter(Collider other)
{
Debug.Log("Enter?");
if (other.CompareTag("Player"))
{
GameManager.Instance.SpawnRoad(transform.position + new Vector3(0,0,10));
}
}
/// <summary>
/// 플레이어 차량이 도로를 벗어나면 해당 도로를 제거
/// </summary>
/// <param name="other"></param>
private void OnTriggerExit(Collider other)
{
Debug.Log("Exit?");
if (other.CompareTag("Player"))
{
}
}
}