[fix] 도망치는 몬스터의 발버둥이 더 자주 발생토록 수정

DEG-62
This commit is contained in:
fiore 2025-05-14 11:26:36 +09:00
parent 24e29ba37e
commit 0b4cc72996

View File

@ -119,7 +119,7 @@ public class EnemyStateFlee :IEnemyState
private void HandleDeadEnd()
{
if (_stuckCount >= 4)
if (_stuckCount >= 2)
{
_enemyController.OnCannotFleeBehaviour(() => { _stuckCount = 0;});
return;