[fix] 도망치는 몬스터의 발버둥이 더 자주 발생토록 수정

DEG-62
This commit is contained in:
fiore 2025-05-14 11:26:36 +09:00
parent 24e29ba37e
commit 0b4cc72996

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@ -119,7 +119,7 @@ public class EnemyStateFlee :IEnemyState
private void HandleDeadEnd() private void HandleDeadEnd()
{ {
if (_stuckCount >= 4) if (_stuckCount >= 2)
{ {
_enemyController.OnCannotFleeBehaviour(() => { _stuckCount = 0;}); _enemyController.OnCannotFleeBehaviour(() => { _stuckCount = 0;});
return; return;