DEG-140 [Fix] 씬 제외 및 코드 복구

This commit is contained in:
Lim0_C 2025-05-12 15:10:49 +09:00
parent a946eed728
commit 7823d44746
3 changed files with 14 additions and 3 deletions

View File

@ -13,7 +13,17 @@ public class MenuPanelController : PanelController
popupPanel.GetComponent<PopupPanelController>().Show("정말 나가시겠습니까?",
() =>
{
//todo: 메인으로 가거나 하우징 으로 감
GameManager.Instance.ResumeGame();
if (SceneManager.GetActiveScene().name == "ReDungeon")
{
GameManager.Instance.ChangeToHomeScene();
}
if (SceneManager.GetActiveScene().name == "ReHousing")
{
//todo: 메인화면
}
},
() =>
{
@ -29,6 +39,7 @@ public class MenuPanelController : PanelController
public void OnClickBackButton()
{
GameManager.Instance.ResumeGame();
Hide();
}
}

View File

@ -20,7 +20,7 @@ public class PanelController : MonoBehaviour
public void Show()
{
if (_canvasGroup == null) return;
_canvasGroup.DOFade(1, 0.5f);
_canvasGroup.DOFade(1, 0.5f).SetUpdate(true);
}
public void Hide(bool doDestroy = true)

View File

@ -6,7 +6,7 @@ public class PauseButton : MonoBehaviour
{
public void OnClicked()
{
//todo: 게임 일시정지 필요
GameManager.Instance.PauseGame();
var menuPanel = GameManager.Instance.PanelManager.GetPanel("MenuPanel");
menuPanel.GetComponent<MenuPanelController>().Show();
}