DEG-168 [FIX] 피드백 수정

This commit is contained in:
Jay 2025-05-14 18:00:48 +09:00
parent 9b134425a5
commit a154bba994

View File

@ -237,13 +237,6 @@ public class PlayerStats : MonoBehaviour,ISaveable
{
_mealCount++;
}
// 다음 날로 넘기기 처리
bool shouldForceEndDay = actionType == ActionType.OvertimeWork || actionType == ActionType.TeamDinner;
if (shouldForceEndDay || TimeStat >= _gameConstants.maxTime)
{
EndDay(effect.timeChange, actionType);
}
}