DEG-133 [Fix] 이펙트 매니저 추가

This commit is contained in:
Sehyeon 2025-05-09 14:57:01 +09:00
parent 4309c2851e
commit d6514980de
2 changed files with 2 additions and 4 deletions

View File

@ -59,7 +59,6 @@ public class PlayerController : CharacterBase, IObserver<GameObject>
// isBattle 초기화 (임시)
bool isHousingScene = SceneManager.GetActiveScene().name.Contains("Housing");
_isBattle = !isHousingScene;
Debug.Log("_isBattle: " + _isBattle);
AssignCharacterController();
AssignAnimator();
@ -261,7 +260,6 @@ public class PlayerController : CharacterBase, IObserver<GameObject>
/// </summary>
private void AssignCharacterController()
{
Debug.Log("AssignCharacterController: " + _isBattle);
_characterController = _isBattle
? battleModel.GetComponent<CharacterController>()
: normalModel.GetComponent<CharacterController>();

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Assets/KSH/ReDungeon.unity (Stored with Git LFS)

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