26 lines
506 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemyStateAttack : IEnemyState
{
private EnemyController _enemyController;
private Animator _animator;
public void Enter(EnemyController enemyController)
{
_enemyController = enemyController;
_animator = _enemyController.EnemyAnimator;
}
public void Update()
{
}
public void Exit()
{
_animator = null;
_enemyController = null;
}
}