Degulleo3D/Assets/KSH/GameManager.cs
2025-04-16 17:19:58 +09:00

35 lines
827 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GameManager : Singleton<GameManager>
{
private Canvas _canvas;
public void ChangeToGameScene()
{
SceneManager.LoadScene("Game"); // 던전 Scene
}
public void ChangeToMainScene()
{
SceneManager.LoadScene("Housing"); // Home Scene
}
// ToDo: Open Setting Panel 등 Panel 처리
protected override void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
// ToDo: 씬 로드 시 동작 구현. ex: BGM 변경
// UI용 Canvas 찾기
// _canvas = GameObject.FindObjectOfType<Canvas>();
}
private void OnApplicationQuit()
{
// TODO: 게임 종료 시 로직 추가
}
}