31 lines
820 B
C#
31 lines
820 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Unity.VisualScripting;
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using UnityEngine;
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public class TutorialPlayerMove : MonoBehaviour
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{
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void Awake()
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{
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StartCoroutine(ForceMove());
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}
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IEnumerator ForceMove()
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{
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while (transform.position.z < -3.1f)
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{
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transform.position += new Vector3(0, 0, 0.02f);
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yield return new WaitForFixedUpdate();
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}
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}
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// private void Update()
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// {
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// if (transform.position.z < -3.0f)
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// {
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// this.GameObject().transform.Translate(new Vector3(0,0,1) * (1f * Time.deltaTime));
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// // this.GameObject().transform.position = new Vector3(transform.position.x, transform.position.y, transform.position.z +(1f * Time.deltaTime));
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// }
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// }
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}
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