29 lines
634 B
C#
29 lines
634 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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[RequireComponent(typeof(CanvasGroup))]
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public class TutorialPanelController : MonoBehaviour
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{
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[SerializeField] private TMP_Text tutorialText;
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[Header("튜토리얼 터치 타겟들")]
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public GameObject[] touchTargets;
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public void setTutorialText(string tutorialText)
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{
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this.tutorialText.text = tutorialText;
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}
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public void Show(int index)
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{
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touchTargets[index].SetActive(true);
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}
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public void Hide(int index)
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{
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touchTargets[index].SetActive(false);
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}
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}
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