Merge branch 'main' into DO-33-오목-룰-적용하기

This commit is contained in:
Lim0_C 2025-03-19 15:47:02 +09:00
commit 46603dc4b4

View File

@ -11,7 +11,6 @@ public class GameManager : Singleton<GameManager>
private Enums.GameType _gameType; private Enums.GameType _gameType;
private GameLogic _gameLogic; private GameLogic _gameLogic;
private StoneController _stoneController; private StoneController _stoneController;
private Canvas _canvas;
[SerializeField] private GameObject panelManagerPrefab; [SerializeField] private GameObject panelManagerPrefab;
[SerializeField] private GameObject audioManagerPrefab; [SerializeField] private GameObject audioManagerPrefab;
@ -82,8 +81,6 @@ public class GameManager : Singleton<GameManager>
_stoneController.InitStones(); _stoneController.InitStones();
_gameLogic = new GameLogic(_stoneController, Enums.GameType.Replay); _gameLogic = new GameLogic(_stoneController, Enums.GameType.Replay);
} }
_canvas = GameObject.Find("Canvas").GetComponent<Canvas>();
} }
//임시 재시작 재대결 //임시 재시작 재대결
public void RetryGame() public void RetryGame()