DO-16 [Feat] Main-Jay 씬 랭킹 버튼 연결

This commit is contained in:
Sehyeon 2025-03-20 11:22:13 +09:00
parent f1ec4feb21
commit 92ff78d684
2 changed files with 18 additions and 1 deletions

View File

@ -39,4 +39,9 @@ public class MainPanelButtonController : MonoBehaviour
{ {
GameManager.Instance.panelManager.OpenReplayPanel(); GameManager.Instance.panelManager.OpenReplayPanel();
} }
public void OpenRankingPanelClick()
{
GameManager.Instance.panelManager.OnRankingPanelClick();
}
} }

View File

@ -120,7 +120,19 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 3015309825845733259} m_TargetGraphic: {fileID: 3015309825845733259}
m_OnClick: m_OnClick:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls:
- m_Target: {fileID: 8890768496808647529}
m_TargetAssemblyTypeName: MainPanelButtonController, Assembly-CSharp
m_MethodName: OpenRankingPanelClick
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &683375887058748135 --- !u!1 &683375887058748135
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0