Merge branch 'main' into DO-4-AI-Controller
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commit
9da95306b2
@ -11,7 +11,6 @@ public class GameManager : Singleton<GameManager>
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private Enums.GameType _gameType;
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private Enums.GameType _gameType;
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private GameLogic _gameLogic;
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private GameLogic _gameLogic;
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private StoneController _stoneController;
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private StoneController _stoneController;
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private Canvas _canvas;
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[SerializeField] private GameObject panelManagerPrefab;
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[SerializeField] private GameObject panelManagerPrefab;
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[SerializeField] private GameObject audioManagerPrefab;
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[SerializeField] private GameObject audioManagerPrefab;
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@ -78,8 +77,6 @@ public class GameManager : Singleton<GameManager>
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_stoneController.InitStones();
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_stoneController.InitStones();
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_gameLogic = new GameLogic(_stoneController, Enums.GameType.Replay);
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_gameLogic = new GameLogic(_stoneController, Enums.GameType.Replay);
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}
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}
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_canvas = GameObject.Find("Canvas").GetComponent<Canvas>();
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}
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}
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//임시 재시작 재대결
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//임시 재시작 재대결
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public void RetryGame()
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public void RetryGame()
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