DO-8 병합 전 커밋2
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@ -58,6 +58,8 @@ public class GameLogic : MonoBehaviour
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_stoneController.SetStoneState(Enums.StoneState.LastPositioned, row, col);
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_stoneController.SetStoneState(Enums.StoneState.LastPositioned, row, col);
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_board[row, col] = Enums.PlayerType.PlayerA;
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_board[row, col] = Enums.PlayerType.PlayerA;
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LastNSelectedSetting(row, col);
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LastNSelectedSetting(row, col);
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SetState(Enums.PlayerType.PlayerB);
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}
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}
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if (playerType == Enums.PlayerType.PlayerB)
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if (playerType == Enums.PlayerType.PlayerB)
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{
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{
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@ -66,6 +68,7 @@ public class GameLogic : MonoBehaviour
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_board[row, col] = Enums.PlayerType.PlayerB;
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_board[row, col] = Enums.PlayerType.PlayerB;
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LastNSelectedSetting(row, col);
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LastNSelectedSetting(row, col);
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SetState(Enums.PlayerType.PlayerA);
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}
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}
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}
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}
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}
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}
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