42 lines
1.1 KiB
C#
42 lines
1.1 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 메인 패널 메뉴 버튼
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/// </summary>
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public class MainPanelButtonController : MonoBehaviour
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{
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//상점 패널 생성
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public void OnShopPanelClick()
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{
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List<ShopItem> shopItems = new List<ShopItem>(); //상점 데이터 리스트 생성
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for (int i = 0; i < 5; i++)
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{
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if (i == 0) //광고 항목
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{
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ShopItem shopItem = new ShopItem
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{
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name = "광고) 코인500개 ",
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price = 0
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};
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shopItems.Add(shopItem);
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}
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else
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{
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ShopItem shopItem = new ShopItem
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{
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name = i*1000+"개 ",
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price = i * 1000
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};
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shopItems.Add(shopItem);
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}
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}
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GameManager.Instance.panelManager.OpenShopPanel(shopItems);
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}
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public void OpenReplayPanelClick()
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{
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GameManager.Instance.panelManager.OpenReplayPanel();
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}
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}
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