DEG-84 [Fix] 조이스틱 컨트롤러 수정

씬 비교 구조 수정
This commit is contained in:
Lim0_C 2025-04-23 16:37:30 +09:00
parent 7479aaeac9
commit 5c6d5acc1a

View File

@ -17,13 +17,15 @@ public class JoystickPanelController : MonoBehaviour
dungeonUI.SetActive(false);
housingUI.SetActive(false);
//현재 씬 이름 확인해 UI 별 활성화 판단
if (SceneManager.GetActiveScene().name == "HousingUI")
string sceneName = SceneManager.GetActiveScene().name;
switch (sceneName)
{
housingUI.SetActive(true);
}
else if (SceneManager.GetActiveScene().name == "DungeonUI")
{
dungeonUI.SetActive(true);
case "HousingUI":
housingUI.SetActive(true);
break;
case "DungeonUI":
dungeonUI.SetActive(true);
break;
}
}