DEG-100 원거리-마법사-보스-몬스터-개발-단계 #3

Merged
FioreFlower merged 9 commits from DEG-100-원거리-마법사-보스-몬스터-개발-단계 into main 2025-04-29 07:07:06 +00:00
2 changed files with 1 additions and 3 deletions
Showing only changes of commit d0d42cf551 - Show all commits

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@ -73,8 +73,6 @@ public class CasterDemonController : EnemyController
_doneBattleSequence = true;
}
private void Teleport()
{
if (teleportEffectPrefab != null)

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@ -16,7 +16,7 @@ public class EnemyStateFlee :IEnemyState
private Vector3 _lastPosition;
private float _stuckTimer = 0f;
private const float StuckThresholdTime = 1f; // 1초 동안 거의 못 움직이면 막힌 걸로 간주
private const float StuckMoveThreshold = 0.01f; // 이내 이동은 “제자리”로 본다
private const float StuckMoveThreshold = 0.1f; // 이내 이동은 “제자리”로 본다
public void Enter(EnemyController enemyController)
{