DO-33 [Style] TODO 추가 코드 정리
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@ -56,6 +56,8 @@ public class PlayerState : BasePlayerState
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public override void OnExit(GameLogic gameLogic)
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public override void OnExit(GameLogic gameLogic)
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{
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{
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//TODO: 렌주 룰 금수자리 초기화
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gameLogic.fioTimer.InitTimer();
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gameLogic.fioTimer.InitTimer();
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gameLogic.stoneController.OnStoneClickedDelegate = null;
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gameLogic.stoneController.OnStoneClickedDelegate = null;
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}
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}
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@ -142,6 +142,10 @@ public class GameManager : Singleton<GameManager>
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{
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{
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if (scene.name == "Game")
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if (scene.name == "Game")
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{
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{
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if (_gameType == Enums.GameType.Replay)
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{
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//TODO: 리플레이를 위한 초기화
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}
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_stoneController = GameObject.FindObjectOfType<StoneController>();
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_stoneController = GameObject.FindObjectOfType<StoneController>();
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_stoneController.InitStones();
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_stoneController.InitStones();
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var fioTimer = FindObjectOfType<FioTimer>();
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var fioTimer = FindObjectOfType<FioTimer>();
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