DO-73 [Style] 재대결 주석 수정

This commit is contained in:
Jay 2025-03-27 18:03:27 +09:00
parent 153876e4df
commit 6c72083249

View File

@ -526,10 +526,10 @@ public class GameLogic : IDisposable
}); });
break; break;
case Constants.MultiplayManagerState.RevengeRequestSent: case Constants.MultiplayManagerState.RevengeRequestSent:
Debug.Log("재대결 요청 전송 완료"); Debug.Log("재대결 요청: 전송 완료");
break; break;
case Constants.MultiplayManagerState.RevengeAccepted: case Constants.MultiplayManagerState.RevengeAccepted:
Debug.Log("재대결 요청 승낙이 들어옴"); Debug.Log("재대결 요청: 승낙이 들어옴");
InitBoardForRevenge(); InitBoardForRevenge();
UnityMainThreadDispatcher.Instance().Enqueue(() => UnityMainThreadDispatcher.Instance().Enqueue(() =>
{ {
@ -537,18 +537,18 @@ public class GameLogic : IDisposable
}); });
break; break;
case Constants.MultiplayManagerState.RevengeConfirmed: case Constants.MultiplayManagerState.RevengeConfirmed:
Debug.Log("재대결 요청 승낙 완료"); Debug.Log("재대결 요청: 승낙 완료");
InitBoardForRevenge(); InitBoardForRevenge();
break; break;
case Constants.MultiplayManagerState.RevengeRejected: case Constants.MultiplayManagerState.RevengeRejected:
Debug.Log("재대결 요청 거부가 들어옴"); Debug.Log("재대결 요청: 거부가 들어옴");
UnityMainThreadDispatcher.Instance().Enqueue(() => UnityMainThreadDispatcher.Instance().Enqueue(() =>
{ {
GameManager.Instance.panelManager.OpenConfirmPanel("재대결 요청을 거부하였습니다.", () => { }); GameManager.Instance.panelManager.OpenConfirmPanel("재대결 요청을 거부하였습니다.", () => { });
}); });
break; break;
case Constants.MultiplayManagerState.RevengeRejectionConfirmed: case Constants.MultiplayManagerState.RevengeRejectionConfirmed:
Debug.Log("재대결 요청 거부 완료"); Debug.Log("재대결 요청: 거부 완료");
UnityMainThreadDispatcher.Instance().Enqueue(() => UnityMainThreadDispatcher.Instance().Enqueue(() =>
{ {
GameManager.Instance.panelManager.OpenConfirmPanel("재대결 요청을 거부하였습니다.", () => { }); GameManager.Instance.panelManager.OpenConfirmPanel("재대결 요청을 거부하였습니다.", () => { });