DO-33 [Style] 임시저장
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@ -357,4 +357,12 @@ public class GameLogic : MonoBehaviour
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return (count, openEnds);
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return (count, openEnds);
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}
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}
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public bool CheckGameDraw(Enums.PlayerType[,] board)
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{
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return false;
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}
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}
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}
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@ -201,7 +201,7 @@ public class GameManager : Singleton<GameManager>
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}
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}
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}
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}
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private void ChangeToGameScene(Enums.GameType gameType)
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public void ChangeToGameScene(Enums.GameType gameType)
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{
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{
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_gameType = gameType;
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_gameType = gameType;
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SceneManager.LoadScene("Game");
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SceneManager.LoadScene("Game");
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